work experience
On a mission to build products developers love, and along the way, teach the next generation of developers. Here's a summary of my work so far.
Apple
Technical Product Manager, 01/2023 — 06/2023
I joined Apple under the Platoon.ai team. I worked on flows for the artist-facing webapp, and was also the first member of the team to integrate internal document search via LLMs.
HBO Max
Technical Program Manager Intern, Summer 2022
I joined HBO Max while the Warner Bros. Discovery merger was underway. I worked simultaneously as a TPM while working alongside the Product team while they worked on merging with Discovery+ to build Max.
Faxx App
Founder, 2022 — 2023
I co-founded an anonymous social media application called Faxx, which allowed Snapchat users to send anonymous messages to each other.
- Released an MVP of the anonymous messaging platform on the iOS App Store and acquired 3,000+ users in under 3 months
- Met great advisors, wore many hats, and learned a lot about building products. Won 2nd place in the Berkeley SkyDeck Pad-13 Pitch Competition.
- Managed a team of 4 engineers to build the iOS app, and was the sole developer of the website.
Unfortunately in 2022, Snapchat removed API access for anonymous applications, forcing us to shut down the project. To this day, however, I believe I learned the most while working on this project.
Rockstar Games
Product Manager Intern, Summer 2021
Worked on the Social Club team of Rockstar Games after working as a technical consultant for the company through Berkeley Consulting.